Sep 25, 2009, 02:19 AM // 02:19
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#2
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Administrator
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/notsigned. Don't see the need. You wouldn't be removing every single thing off of every single person, and priority hexes/conditions should just be called so the Monk knows. The number is meaningless.
__________________
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Sep 25, 2009, 02:27 AM // 02:27
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#3
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Death By[Emo]
Profession: Mo/Me
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/not signed. I do like the creativity but if you want to communicate what hexes you have on or what not use vent or ping.
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Sep 25, 2009, 02:53 AM // 02:53
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#4
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Krytan Explorer
Join Date: Aug 2009
Profession: W/
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/signed
It could work and wouldn't have any negative or QQ in the game. People could use vent/ping if they wanted so there would be no arguments ^.^
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Sep 25, 2009, 02:59 AM // 02:59
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#5
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Knowing how many is pointless. Knowing WHICH ones, and which order is all that is needed for removal. If you know someone has 4 hexes, but the Insidious Parasite on your warrior needs to be removed, it won't help you to know there are 4 unless you know IP is last and can be removed. If it is the first applied, and thus the last to be removed, knowing there are 4 won't help unless someone has Peace and Harmony.
Since we can already call what hexes/conditions are on us, and we have Vent/TeamSpeak for high end, this isn't needed.
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Sep 25, 2009, 03:13 AM // 03:13
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#6
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Something for the ping like "my second hex is insidious parasite!" would be awesome, letting people know how deep stuff is.
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Sep 25, 2009, 03:31 AM // 03:31
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#7
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by FoxBat
Something for the ping like "my second hex is insidious parasite!" would be awesome, letting people know how deep stuff is.
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This.
12charspleaseimplementthisanet
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Sep 25, 2009, 03:42 AM // 03:42
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#8
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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Quote:
Originally Posted by FoxBat
Something for the ping like "my second hex is insidious parasite!" would be awesome, letting people know how deep stuff is.
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i would much rather have this. unless you have a pnh monk then it's just lolilljustremoveeverythingnowyoureclean
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Sep 25, 2009, 10:46 AM // 10:46
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#9
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Pre-Searing Cadet
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Like I said, it would easily give basic information about your teammates/foes and could be useful if someone has a lot of conditions, even if not important ones such as blind, while people can just call out important ones. It would help to easily remove pressure better (for example, while facing a team with tainted, it helps to tell who just has disease and who has more pressure on him).
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Sep 25, 2009, 03:10 PM // 15:10
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#10
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Aw... that would clutter healthbars way too much. We have there already many stuff.
I'd rather have an icon for shouts and chants than 8 numbers.
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Sep 25, 2009, 03:39 PM // 15:39
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#11
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Krytan Explorer
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Maybe just a small number on top of the current arrow? And an option to enable/disable it.
/signed
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Sep 25, 2009, 09:38 PM // 21:38
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#12
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by FoxBat
Something for the ping like "my second hex is insidious parasite!" would be awesome, letting people know how deep stuff is.
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That would be neat with how hexes are added and removed.
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Sep 25, 2009, 10:36 PM // 22:36
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#13
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Thenameless Wonder
/signed
It could work and wouldn't have any negative or QQ in the game. People could use vent/ping if they wanted so there would be no arguments ^.^
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You don't remember how much in the game changed as soon as they added the visual cue for deep wound. That change and a change listing off hexes/enchantments/conditions in a stack would be bad for the game.
Just as adding in the clock for morale boost changed GvG dynamic.
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